The world of Elite: Dangerous is partly one of inter-global commerce. Many stations have or need certain Commodities, and have specific buy and sell rates which allow commanders to make money on the market. These items are divided into commodity types.
Chemicals[]
Chemicals are the various components created for various uses in stations and planets.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Explosives | 378 | High Tech, Refinery | Extraction |
Hydrogen Fuel | 147 | All | Agricultural |
Mineral Oil | 259 | Agricultural | Refinery |
Pesticides | 292 | High Tech | Agricultural |
Consumer Items[]
Consumer Items are those materials and items specifically created for consumption, i.e. entertainment and ease-of-life.
Type | Galactic Avg. | Produced by | Consumed by1 |
---|---|---|---|
Clothing | 395 | Industrial | All |
Consumer Technology | 7,031 | High Tech | All |
Domestic Appliances | 631 | Industrial | All |
Foods[]
Foods are items grown or farmed for consumption.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Algae | 200 | Agricultural | Industrial |
Animal Meat | 1,460 | Agricultural | All |
Coffee | 1,460 | Agricultural | All |
Fish | 493 | Agricultural | All |
Food Cartridges | 206 | Industrial | All except Agricultural |
Fruit and Vegitables | 395 | Agricultural | All |
Grain | 275 | Agricultural | All |
Synthetic Meat | 324 | High Tech | All except Agricultural |
Tea | 1,646 | Agricultural | All |
Industrial Materials[]
Industrial Materials are those materials created for industrial production, and typically support ship construction.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Polymers | 216 | Refinery | Industrial, Military, Terraforming |
Superconductors | 7,031 | Refinery | Industrial, Terraforming |
Semiconductors | 1,029 | Refinery | High Tech, Industrial, Terraforming |
Legal Drugs[]
Drugs traded on the marketplace are legal chemicals which alter the mind and body.
Type | Galactic Avg. | Produced by | Consumed by1 |
---|---|---|---|
Beer | 240 | Agricultural | All |
Liquor | 738 | Agricultural, Industrial | All |
Narcotics | 240 | - | - |
Tobacco | 5,088 | Agricultural | All |
Wine | 324 | Agricultural | All |
Machinery[]
Machinery support the industrial systems of the various stations and planets.
Type | Galactic Avg. | Produced by | Consumed by1 |
---|---|---|---|
Athmospheric Processors | 493 | Industrial | Agricultural |
Crop Harvesters | 2,378 | Industrial | Agricultural |
Marine Equipment | 4,474 | Industrial | Agricultural |
Microbial Furnaces | 266 | High Tech | Refinery |
Mineral Extractors | 700 | Industrial | Extraction |
Power Generators | 631 | Industrial | All |
Water Purifiers | 378 | Industrial | All |
Medicines[]
Medicines promote the well-being of the populace and increase general performance.
Type | Galactic Avg. | Produced by | Consumed by1 |
---|---|---|---|
Agri-Medicines | 1,154 | High Tech | Agricultural |
Basic Medicines | 395 | High Tech, Industrial | All |
Combat Stabilisers | 3,055 | - | - |
Performance Enhancers | 7,031 | High Tech | All |
Progenitor Cells | 7,031 | High Tech | All |
Metals[]
Metals are of prime importance in space travel and combat.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Aluminium | 412 | Refinery | Industrial |
Beryllium | 8,549 | Refinery | High Tech, Industrial |
Cobalt | 823 | Extraction, Refinery | High Tech, Industrial |
Copper | 570 | Refinery | Industrial |
Gallium | 5,426 | Refinery | High Tech, Industrial |
Gold | 9,742 | Extraction, Refinery | High Tech, Industrial |
Indium | 6,175 | Refinery | High Tech, Industrial |
Lithium | 1,749 | Refinery | High Tech, Industrial |
Palladium | 13,527 | Extraction | High Tech, Industrial |
Platinum | 18,814 | Mining | High Tech, Industrial |
Silver | 5,088 | Extraction, Refinery | High Tech, Industrial |
Tantalum | 4,196 | Refinery | High Tech, Industrial |
Titanium | 1,154 | Refinery | Industrial |
Uranium | 2,869 | Refinery | High Tech, Industrial |
Minerals[]
Minerals are used to create materials throughout the world of Elite: Dangerous. Often minerals won't show up on the commodities list unless you have them in your cargo (for example because you just mined them). The price offered will then be about 60% of galactic average.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Bauxite | 216 | Extraction | Refinery |
Bertrandite | 2,694 | Extraction | Refinery |
Coltan | 1,550 | Extraction | Refinery |
Gallite | 2,101 | Extraction | High Tech, Refinery |
Indite | 2,378 | Extraction | Refinery |
Lepidolite | 700 | Extraction | Refinery |
Rutile | 412 | Extraction | High Tech, Refinery |
Uraninite | 1,029 | Extraction | Refinery |
Slavery[]
Slavery is illegal in Federation space and most independent systems. In Empire space slavery is legal and slaves can be bought and sold. Imperial slaves are special: they sold themselves into slavery (temporarily?) to pay off debt. This means that such slaves will not be accepted for missions that need 'Slaves'
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Imperial Slaves | 16,485 | - | - |
Slaves | 11,107 | - | - |
Technology[]
Technology drives the settling of new worlds and the habitation of old systems.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Advanced Catalysers | 3,055 | High Tech | Refinery |
Animal Monitors | 378 | High Tech | Agricultural |
Aquaponic Systems | 349 | High Tech | Agricultural, Terraforming |
Auto Fabricators | 3,937 | High Tech | Industrial |
Bio Reducing Lichen | 1,089 | High Tech | Extraction |
Computer Components | 631 | Industrial | High Tech |
H.E. Suits | 349 | High Tech | Extraction, Industrial, Military, Refinery |
Land Enrichment Systems | 5,088 | High Tech | Agricultural, Terraforming |
Resonating Separators | 6,175 | High Tech | Refinery |
Robotics | 1,976 | High Tech | Industrial |
Textiles[]
Textiles allow people to not be naked. <- whomever wrote this is funny as hell
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Leather | 240 | Agricultural | Industrial |
Natural Fabrics | 493 | Agricultural | Industrial |
Synthetic Fabrics | 252 | Refinery | Industrial |
Waste[]
Waste is the material generated through the consumption of materials.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Biowaste | 74 | All except Agricultural | Agricultural |
Chemical Waste | 79 | - | Refinery |
Scrap | 96 | High Tech, Industrial | Refinery |
Weapons[]
Weapons are utilized in various and varied types of ways.
Type | Galactic Avg. | Produced by | Consumed by |
---|---|---|---|
Battle Weapons | 7,031 | - | - |
Non-Lethal Weapons | 1,976 | High Tech, Military | All |
Personal Weapons | 4,474 | - | All |
Reactive Armour | 2,235 | High Tech, Military | All |
1 Economies that produce a commodity do not usually have a demand for it. Commodities that are listed as being "Consumed by All" are consumed by all economies except for the economy it was produced by.
Salvage[]
Salvage differs from normal commodities due to the fact that you cannot purchase salvage at a commodity market, you can only find them floating through space at Unidentified Signal Sources.
Type | Galactic Avg. |
---|---|
Ancient Artefact | 5,000 |
Black Box | ? |
Experimental Chemicals | 2,250 |
Military Plans | 5,400 |
Prototype Tech | 6,100 |
Rare Artwork | 4,750 |
Trade Data | 1,450 |
Sap 8 core container | 55,000 |